I want to tell you about something I learned the hard way after four failed businesses.
For years, I tried launching products, building media companies, even a crypto project. None of them worked.
The problem wasn't the ideas.
It was distribution.
I could build things, but I couldn't draw attention to them.
And without attention, nothing else mattered.
So for my next attempt, I flipped the model completely:
Build the audience first, then figure out what to sell them.
That decision changed everything.
Today, I'm going to walk you through exactly how I did it - and how you can apply the same framework whether you
Create videos
Write newsletters
Design graphics or
Produce podcasts.
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Starting From Scratch (Again)
When I decided to focus on building an audience first, I had a choice:
Go deep with long-form content or iterate fast with short-form.
I chose short-form (reels, tweets) because I needed quick wins to stay motivated.
Long-form content - whether it's a 30-minute YouTube video or a 3,000-word essay - takes days to produce.
Short-form takes hours.
I could learn faster, test more ideas, and see what worked without burning out.
Within six to eight months, I'd grown to 300,000 followers making tech content across Threads and Instagram.
But here's where most creators get stuck:
I had the attention, but I didn't know what to do with it.
I looked at what I could sell - premium content, a course, software and nothing felt right.
Brand deals were the only viable option, but even those had a ceiling around $1-2 million annually.
That's when I realized something:
I'd learned how to build an audience. Now I needed to build an audience I could actually monetize with products, not just sponsorships.
Building With a Product in Mind
This time, I started with a clear product idea:
Systems to help other creators make better content and capture more attention.
But I needed a different audience to sell it to.
So I launched another channel focused on marketing and content strategy instead of tech tips.
This time, it was easier. I knew the playbook:
I identify high-potential content ideas, handle production, and optimize every piece.
I launched a paid program where creators could learn my frameworks.
This gave me revenue while building a pool of beta testers for the software.
I used my own content as ads for my own products instead of selling sponsorships to brands.
For my first two years as a creator, my earnings were basically nothing.
Then, around October 2024, I finally earned more in one month than my old consulting salary: about $24,000 in profit.
Just over a year later, I've quadrupled that number.
I'm now clearing six figures and tracking toward my original goal: $1 million in net profit.
The System Behind the Content
Here's what I learned about creating content that consistently performs, regardless of format:
Every serious creator has some version of this research process:
Study people in your niche whose content performs well
Analyze what works
Extract the components and
Adapt them for your own content.
It's effective. It's also tedious.
So I built systems to automate it.
The tool lets you search for high-performing content across platforms, sort by what outperformed a creator's average, and save winning structures as templates you can adapt.
I built a system to monetize the audience on intiall pahse.
This is a system with help creators to monetize their audience initially without selling them anything.
How it works:
Audience, subscribe to your free newsletter.
They go through a recommendation layer.
You get paid for recommending your audience.
You don’t have to sell anything. Set up once and get paid forever without touching the system again.

Learn how to set up and start earning from day one:
But research is only half the equation.
You still need to know what makes content go viral in the first place.
After analyzing thousands of pieces of content, I've identified six ingredients that determine whether something takes off.
The last one is luck. The first five are in your control.
1. Idea Timing: Be First or Be Different
Viral content either covers a common idea before anyone else or introduces a new, uncommon angle.
Being first to market with a common idea—like reacting to a major news event—doesn't guarantee virality on its own.
But it's a start.
The real edge is in the uncommon idea: a story, framework, or concept no one else is covering.
I find these in under-viewed places—niche blogs, small podcasts, industry newsletters.
Many of my most popular pieces repackage niche topics for a mass audience.
2. Large Applicable Audience
This is arguably the most important ingredient.
Your idea needs to resonate with enough people to travel.
Niche is good, but go too narrow and you've capped your upside before you start.
Common ideas go viral precisely because the total addressable audience is massive.
There need to be enough people who would not only consume your content, but also share it.
The sweet spot: an uncommon idea layered onto a large audience.
3. Unique Point of View
Even if the topic is broad, your perspective needs to feel distinctive.
If your content could be created by anyone, it probably won't stand out.
My formula:
Take a common idea
Target a large audience
Layer on a unique point of view.
That third ingredient is what separates your work from everyone else covering the same topic.
One counterintuitive note:
An uncommon idea plus a unique POV doesn't have the multiplier effect you'd expect.
It's actually too niche - not enough people will react.
If you're going uncommon, pair it with a large audience and a more straightforward perspective.
4. World-Class Hook
The first few seconds (or sentences, or images) determine whether anyone consumes the rest.
For video, this means three components working together:
What you show
What you say
What's on screen.
For written content, it's your headline, opening sentence, and how quickly you create curiosity.
For audio, it's your intro and the promise you make in the first 30 seconds.
Whatever your format, spend 80% of your effort on the opening.
If you don't earn attention immediately, nothing else matters.
5. Compelling Story Structure
Content needs narrative momentum.
Whether it's a
Case study
Breakdown
Listicle
Personal story
The underlying rhythm is the same.
Give a little
Context
Introduce a conflict
Keep people engaged
Then re-hook them.
Add more context to resolve the first conflict, and introduce a second one.
It's a dance: tension, release, tension, release—all the way through.
6. A Bit of Luck
Some of this is out of your control.
Algorithms are unpredictable. Timing matters in ways you can't plan for.
But luck favors volume.
The more optimized content you publish, the better your odds of catching a wave.
What This Means for You
If you're a creator trying to grow or monetize, here's my advice:
Don't build products before you have distribution.
Build the audience first, then figure out what to sell them.
Pick a format that lets you iterate quickly.
The faster you can test ideas and get feedback, the faster you'll improve.
Study what works in your niche systematically.
Don't just consume content—analyze it. Extract the patterns.
Spend most of your energy on hooks and story structure.
These are the controllable variables that determine performance.
Build with a product in mind from the start.
Once you have attention, know what you're going to do with it.
I spent years trying to build businesses without distribution.
Once I figured out how to capture attention first, everything else fell into place.
Hit reply and let me know what format you're creating in and what you're struggling with most.
I'd love to hear where you're at.
Talk soon,
@getcreatorOS
P.S. If you want help installing this entire system into your content strategy—whether you're just starting or already have traction—I walk through the complete roadmap inside Audience Monetization OS.


